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Vitrural Last |
On the base 3D last, you can set different offset values on the each place to create the new virtual last. It make shoe stlye look more reality. |
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Run ImagineElf3D function Vitural last add or press Rhight mouse button in Perspective viewport to repeat the pervious command.
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If there are virtual lasts already, the dialog box is automatic display. Pess OK button, it can quickly create new virtual last by reference the offse datas of old virtual last.
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Press opoints Forward or Backward to select old vitural last that will be referred.
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Naming Upper for new vistural las , because it'll use to create panels for upper. After pressing Enter button, u and v sections display in Perspective viewport , these datas can help to create new virtual last.
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Because of this is sneaker, it needs offse values in the position of the heel, tongue and neckline of vitural last.
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Finish input offset value, it can press option Preview to confirm result and press Ente key / Right mouse button to exit this function.
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Turn on layer "ManShoe_3dOffsetLast".
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Because the virtual lasts Tongue and Upper are the same color, so it can change color for the other one.
11.1 Pick imagineElf3D function Vitural last modify .
11.2 Press opoints Forward or Backward to select vitural last that will be changed color and then press Ente key / Right mouse button to confirm.
11.3 Press opoints Color to change color.
11.4 Press Ente key / Right mouse button to exit this function.
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Locate mouse in Perspective viewport, press Middle mouse button to pop up , move mouse to and hold down Left mouse button for several seconds to pop up , run to show virtual last.
- All of the virtual lasts show in Perspective viewport.
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